#ifndef _SCIENCEGL_DLL_INCLUDED_H_
#define _SCIENCEGL_DLL_INCLUDED_H_

#include <SDKDDKVer.h>

#include "OpenGLPrerequisites.h"
#include "GLApplication.h"
#include "GLWindow.h"

#include "NumberLine.h"

#ifdef SCIENCEGL_EXPORTS
#define SCIENCEGL_API __declspec(dllexport)
#else
#define SCIENCEGL_API __declspec(dllimport)
#endif

namespace ScienceGL
{
	SCIENCEGL_API void runApplication(HINSTANCE hInstance, GLApplication* gameApplicaion);
}

#endif